

Likewise, he gets a +2 bonus on weapon attack and damage rolls against them. He gains a +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against creatures of his selected type. Favored Enemy ( Ex)Īt 1st level, a ranger selects a creature type from the ranger favored enemies table.

Weapon and Armor ProficiencyĪ ranger is proficient with all simple and martial weapons and with light armor, medium armor, and shields (except tower shields). Planes (pick one, other than Material Plane)Īll of the following are class features of the ranger. Table: Ranger Favored Terrains Favored Terrains Table: Ranger Favored Enemies Type (Subtype) The ranger’s class skills are Climb ( Str), Craft ( Int), Handle Animal ( Cha), Heal ( Wis), Intimidate ( Cha), Knowledge (dungeoneering) ( Int), Knowledge (geography) ( Int), Knowledge (nature) ( Int), Perception ( Wis), Profession ( Wis), Ride ( Dex), Spellcraft ( Int), Stealth ( Dex), Survival ( Wis), and Swim ( Str). Starting Wealth: 5d6 × 10 gp (average 175 gp.) In addition, each character begins play with an outfit worth 10 gp or less. Their abilities allow them to deal significant harm to specific types of foes, but their skills are valuable against all manner of enemies. Role: Ranger are deft skirmishers, either in melee or at range, capable of skillfully dancing in and out of battle. While some track man-eating creatures to protect the frontier, others pursue more cunning game-even fugitives among their own people.

Knowledgeable, patient, and skilled hunters, these rangers hound man, beast, and monster alike, gaining insight into the way of the predator, skill in varied environments, and ever more lethal martial prowess. Be they scouts, trackers, or bounty hunters, rangers share much in common: unique mastery of specialized weapons, skill at stalking even the most elusive game, and the expertise to defeat a wide range of quarries. Only do side quests to level yourself up if you’re struggling with a certain story mission, once you have completed the final story mission, your Trophy will unlock.For those who relish the thrill of the hunt, there are only predators and prey. If you are struggling and die several times, the game will ask you if you’d like to lower the difficulty, do not do this as it will negate your trophy, ensure you play through the game from start to finish on hard. Reckoning mode is a very useful tool and is pretty much an instant win against any enemy in the game so utilise this as much as possible and you shouldn’t have that much difficulty. Levelling is very important in Amalur, so if needs be grind the levels in the starting few areas to have an easier time of later on in the game. Ensure you save before any major fight and if needs be, run away. Hard difficulty, isn’t really that hard in this game, if you have played Blodborne / Dark Souls / Sekiro / Mortal Shell, you will have a much easier time here on hard difficulty than you would have playing those games.Įquipping a shield is invaluable for getting through the game on hard, as is ensuring you are stocked up on potions.
